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Track calm progress without spreadsheet brain.

A premium 30-day companion tracker for reps, consistency, triggers, success rate, and weekly decisions — built in the same Calm Companion design system.

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Baseline snapshot.

Fill this once before Day 1 so the final review has a real comparison point.

Dog nameStart date
Priority behaviorBiggest trigger
Current intensity 1–1030-day goal
Best rewardHardest time of day

Core metrics.

MetricStartWeek 1Week 2Week 3Week 4
Average success rate
Fastest recovery time
Hardest trigger intensity
Owner consistency score
30-DAY DASHBOARD

Consistency beats chaos.

Mark each practice day. Quality scale: 1 = chaotic, 5 = calm and connected.

Day 1
□ Practiced
Quality   1  2  3  4  5
Day 2
□ Practiced
Quality   1  2  3  4  5
Day 3
□ Practiced
Quality   1  2  3  4  5
Day 4
□ Practiced
Quality   1  2  3  4  5
Day 5
□ Practiced
Quality   1  2  3  4  5
Day 6
□ Practiced
Quality   1  2  3  4  5
Day 7
□ Practiced
Quality   1  2  3  4  5
Day 8
□ Practiced
Quality   1  2  3  4  5
Day 9
□ Practiced
Quality   1  2  3  4  5
Day 10
□ Practiced
Quality   1  2  3  4  5
Day 11
□ Practiced
Quality   1  2  3  4  5
Day 12
□ Practiced
Quality   1  2  3  4  5
Day 13
□ Practiced
Quality   1  2  3  4  5
Day 14
□ Practiced
Quality   1  2  3  4  5
Day 15
□ Practiced
Quality   1  2  3  4  5
Day 16
□ Practiced
Quality   1  2  3  4  5
Day 17
□ Practiced
Quality   1  2  3  4  5
Day 18
□ Practiced
Quality   1  2  3  4  5
Day 19
□ Practiced
Quality   1  2  3  4  5
Day 20
□ Practiced
Quality   1  2  3  4  5
Day 21
□ Practiced
Quality   1  2  3  4  5
Day 22
□ Practiced
Quality   1  2  3  4  5
Day 23
□ Practiced
Quality   1  2  3  4  5
Day 24
□ Practiced
Quality   1  2  3  4  5
Day 25
□ Practiced
Quality   1  2  3  4  5
Day 26
□ Practiced
Quality   1  2  3  4  5
Day 27
□ Practiced
Quality   1  2  3  4  5
Day 28
□ Practiced
Quality   1  2  3  4  5
Day 29
□ Practiced
Quality   1  2  3  4  5
Day 30
□ Practiced
Quality   1  2  3  4  5
DAILY LOG

Days 1–10.

DayExercise / situationRepsSuccess %Trigger levelNotes / adjustment
1
2
3
4
5
6
7
8
9
10
DAILY LOG

Days 11–20.

DayExercise / situationRepsSuccess %Trigger levelNotes / adjustment
11
12
13
14
15
16
17
18
19
20
DAILY LOG

Days 21–30.

DayExercise / situationRepsSuccess %Trigger levelNotes / adjustment
21
22
23
24
25
26
27
28
29
30
WEEKLY REVIEWS

Decide before you raise difficulty.

WEEK 1

Review & adjust

Days practiced□ 0 □ 1 □ 2 □ 3 □ 4 □ 5 □ 6 □ 7
Best win
Hardest trigger
Success rate□ <40% □ 40–60% □ 60–80% □ 80%+
Next step□ Easier □ Same □ Slightly harder □ New trigger
WEEK 2

Review & adjust

Days practiced□ 0 □ 1 □ 2 □ 3 □ 4 □ 5 □ 6 □ 7
Best win
Hardest trigger
Success rate□ <40% □ 40–60% □ 60–80% □ 80%+
Next step□ Easier □ Same □ Slightly harder □ New trigger
WEEK 3

Review & adjust

Days practiced□ 0 □ 1 □ 2 □ 3 □ 4 □ 5 □ 6 □ 7
Best win
Hardest trigger
Success rate□ <40% □ 40–60% □ 60–80% □ 80%+
Next step□ Easier □ Same □ Slightly harder □ New trigger
WEEK 4

Review & adjust

Days practiced□ 0 □ 1 □ 2 □ 3 □ 4 □ 5 □ 6 □ 7
Best win
Hardest trigger
Success rate□ <40% □ 40–60% □ 60–80% □ 80%+
Next step□ Easier □ Same □ Slightly harder □ New trigger
TRIGGER LADDER

Make success almost boring first.

LevelTrigger setupDistance / durationSuccess signalMove up when…
1Easy
2Mild
3Medium
4Real life
5Hard
6Very hard
7Boss level

Reset menu.

□ Step back / add distance
□ Scatter 5 treats
□ Hand target
□ Find-it cue
□ Reward eye contact
□ Release to sniff
□ Shorten session
□ Lower trigger intensity
□ End on one easy win
FINISH LINE

What changed in 30 days?

Biggest improvement
Behavior still needing support
Most useful reset
New baseline intensity 1–10

Simple maintenance plan.

MondayDone
TuesdayDone
WednesdayDone
ThursdayDone
FridayDone
SaturdayDone
SundayDone